# Bonus pay board (/docs/brands/payouts/bonus-pay-board)

Watch bonuses build during a cycle, then pay each creator's bonus — or individual sets — once the cycle ends.

The **Bonus pay** tab on <UiPath>Payouts & Cycles</UiPath> shows what each creator has earned in <Term id="bonus">bonus</Term> for one cycle, and lets you pay it once the cycle ends. Only full admins see it.

<OpenInBloss to="admin/payout-cycles?tab=bonus">
  Open the Bonus pay tab
</OpenInBloss>

<Screenshot name="brands/bonus-pay-board" alt={"Bonus payouts board for an ended cycle, one creator expanded to show their sets with checkboxes"} />

## Pick a cycle [#pick-a-cycle]

Use the cycle picker in the header. The tab opens on the most recent ended cycle that still owes money, otherwise the running cycle.

- **Running cycle**: a banner says **Bonuses unlock after _end date_**. You can watch figures grow but can't pay yet.
- **Ended cycle**: payable creators can be paid.
- **Paid cycle**: the board is read-only history.
- **Ledger cycle**: the board explains that ledger cycles settle bonus as deltas from the Cycles tab instead. See [Cycle vs ledger](/docs/brands/payouts/cycle-vs-ledger).

<Callout type="warn" title="Paying locks the end date">

  Pay bonuses only once the campaign length is final. The first payment locks
  the cycle's end date.

</Callout>

## Read the board [#read-the-board]

The stat strip says **As of** (or **Final as of** for an ended cycle) the last sync, and shows:

| Tile                                     | Meaning                                                                                            |
| ---------------------------------------- | -------------------------------------------------------------------------------------------------- |
| **Bonus earned**                         | Total bonus across the cycle's creators.                                                           |
| **Ready to pay**                         | What you can pay now, and to how many creators. Reads **Owed** if no payout provider is connected. |
| **Blocked by base**                      | Creators whose base pay isn't settled yet (only with instant base pay on).                         |
| **Not eligible**                         | Creators held back by your instant base pay requirements.                                          |
| **Paid**                                 | What's been paid, to how many creators and sets.                                                   |
| **Without Whop** / **Without SideShift** | Creators with no account on your provider, who can't be paid.                                      |

In the table, **Bonus earned** is the creator's bonus. **Balance** is everything the cycle still owes them after base already transferred, so it includes any unpaid base. Creators with no bonus are grouped at the bottom.

## Pay a creator's whole balance [#pay-a-creators-whole-balance]

Tick creators and click the pay button, or use the button on a row. Its label depends on your setup:

| Label                           | When                                       | Sends                                                                                       |
| ------------------------------- | ------------------------------------------ | ------------------------------------------------------------------------------------------- |
| **Pay bonuses** / **Pay bonus** | Instant base pay is on                     | The bonus. Base was paid from the Base pay tab.                                             |
| **Pay base + bonus**            | Instant base pay is off                    | Everything the creator is owed for the cycle.                                               |
| **Pay balance**                 | Every set's bonus was already paid per set | The base left on the row.                                                                   |
| **Mark paid**                   | No payout provider connected               | Nothing is sent. **Settle this cycle** opens the Cycles tab, where you mark the cycle paid. |

Confirm with **Confirm & Pay**. Each creator gets one transfer.

With instant base pay on, **bonus releases only after base is settled**. A creator with base still in the queue shows **Blocked · base outstanding**; the base chip on their row opens the Base pay queue filtered to them.

## Pay individual sets [#pay-individual-sets]

Expand a creator to see the sets that earned their bonus.

1. Tick the sets to pay. A set can be ticked once its own base is settled.
2. Click **Pay bonus for N sets · $X**. The ticked sets' bonus goes out as **one transfer per creator**, and only the bonus, never base.

After a partial payment, the row's pay button sends what's left. When every payable creator is paid, the board offers **Mark cycle as paid** to close the cycle.

## Don't pay bonus [#dont-pay-bonus]

**Don't pay bonus** on a set drops that set's bonus. Base pay is unchanged, and the creator sees no bonus on it. Restore it at any time while the payout is unpaid; it's re-priced from the cycle's rules.

**Mark irrelevant** is stronger: it flags the posts <Term id="irrelevant">irrelevant</Term> and unpairs the set, so it leaves the board. Use it only when the posts aren't for this campaign.

## Refresh figures [#refresh-figures]

**Refresh figures** re-prices the cycle's sets and rewrites the creator rows, the same as **Recalculate Payouts** on the Cycles tab. It's hidden once any creator in the cycle has been paid through your provider, or the cycle is paid.

## When a payment is in progress [#when-a-payment-is-in-progress]

If a per-set payment started but didn't finish, the row shows **Payment in progress** with the amount and start time. Nothing else can change that creator's money until it's resolved. Click **Retry**: it retries the same transfer, so the creator can't be paid twice. If it reads **Not retryable**, the attempt can't be retried from the board. Don't pay the creator another way; contact Bloss support at [support@bloss.app](mailto:support@bloss.app) with the brand, creator and cycle so the team can check whether the money went out.

## Related [#related]

<Cards>
  <Card title="Instant base pay" href="/docs/brands/payouts/instant-base-pay">

    Settle base first so bonuses can release.

</Card>
  <Card title="Bonus rules" href="/docs/brands/settings/bonus-rules">

    How bonuses are priced.

</Card>
  <Card title="Running a cycle" href="/docs/brands/payouts/running-a-cycle">

    Pay or mark a whole cycle paid.

</Card>
</Cards>
